Akamai 360

These are a few highlights from the Akamai VR experience we built at Opposable for Akamai’s display at Mobile World Congress 2015 in Barcelona. I led the project and did all the coding as well as FX/lighting/technical aspects, Lewis Gilliard created the original concept art, Mike Parker built the models and Alix Briskham did the texturing. This was originally designed to be experienced in the Oculus Rift.

Client

Akamai

Role

Project Lead

Software

3DS Max, Unity, C#